// Use this for initialization void Start() { GameObject gmControl = GameObject.FindGameObjectWithTag("GameController"); if (gmControl != null) { controller = gmControl.GetComponent <GameController> (); controller.player1Name = _p1NameDown; controller.player2Name = _p2NameDown; controller.pow1 = pow1; controller.pow2 = pow2; controller.SetName(); pow1 = controller.pow1; pow2 = controller.pow2; } winnerMenu.SetWinnerMenuAble(false); _gestureBang = GestureDetectureBang.GetSharedGestureDetector(); _gestureBang.AddListener(this); ChangeStateTo(GameState.Default); ads = new PowliticosADS(); }
void Awake() { ///Inicialização do Singleton if (sharedInstance == null) { sharedInstance = this; messageTargets = new List <TouchObserver>(); } else { Destroy(gameObject); } }