Exemplo n.º 1
0
 // create the first fractal at depth 0
 void Start()
 {
     fractal = (FractalBox)GameObject.Instantiate(templateFractal);
     fractal.initialize(depth, 0);
     player.transform.parent  = fractal.transform;
     fractal.transform.parent = transform;
     baseFrac = fractal;
 }
Exemplo n.º 2
0
 // change current fractal
 private void changeFractal(FractalBox fb, bool desc)
 {
     if (desc)
     {
         fb.initialize(fb.depth, 0);
         fb.removeTile();
     }
     else
     {
         fractal.removeChild();
         fractal.addTexture();
     }
     fractal = fb;
     player.transform.parent = fb.transform;
 }