private void SendForce( DirectInputWrapper.ForceType Type ) { if ( this.chkPlayer1.Checked ) DirectInputWrapper.SendForce( Type, true ); if ( this.chkPlayer2.Checked ) DirectInputWrapper.SendForce( Type, false ); }
private void SendForce( DirectInputWrapper.ForceType Type ) { if ( this.chkPlayer1.Checked ) DirectInputWrapper.SendForce( Type, true ); if ( this.chkPlayer2.Checked ) DirectInputWrapper.SendForce( Type, false ); }