Exemplo n.º 1
0
 public void createKiller()
 {
     GameObject _killer = new GameObject("VerticalKiller");
     _killer.AddComponent<BoxCollider>();
     _killer.AddComponent<ColliderKiller>();
     Killer = _killer.GetComponent<ColliderKiller>();
     BoxCollider colli = Killer.GetComponent<BoxCollider>();
     colli.size = new Vector3(100f, 1f, 0f);
     Killer.transform.position = new Vector3( mainCam.transform.position.x, mainCam.transform.position.y - 5.65f, 0f);
     Killer.transform.parent = this.transform;
 }
Exemplo n.º 2
0
    // Use this for initialization
    public void Setup()
    {
        base.Setup();

        GameEventManager.GameStart += GameStart;
        GameEventManager.GameOver += GameOver;
        GameEventManager.Respawn += Respawn;
        if (_collKiller = GetComponentInChildren<ColliderKiller>())
        {
            _collKiller.Setup(this);
        }
        if (isRandomSpawn == false && initWp == null)
        {
            Debug.Break();
            Debug.LogError("Non-Random Brick hasn't his init WP setupped" + "[" + gameObject.name  +"]");
        }
    }