protected virtual void PlacePlayer() { Tile startTile = Map.GetRandomVisitedTile(); Player.transform.position = new Vector3(startTile.X, 2, startTile.Y); }
protected virtual void PlacePlayer() { Tile startTile = Map.GetRandomVisitedTile(); Player.transform.position = new Vector3(startTile.X, 2, startTile.Y); }