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order.cs
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order.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated from a template.
//
// Manual changes to this file may cause unexpected behavior in your application.
// Manual changes to this file will be overwritten if the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace TouchForFood.Models
{
using System;
using System.Collections.Generic;
public partial class order
{
public order()
{
this.version = 1;
this.bills = new HashSet<bill>();
this.order_item = new HashSet<order_item>();
this.reviews = new HashSet<review>();
}
public int id { get; set; }
public System.DateTime timestamp { get; set; }
public Nullable<decimal> total { get; set; }
public Nullable<int> order_status { get; set; }
public Nullable<int> user_id { get; set; }
public Nullable<int> waiter_id { get; set; }
public int version { get; set; }
public Nullable<int> table_id { get; set; }
public virtual ICollection<bill> bills { get; set; }
public virtual ICollection<order_item> order_item { get; set; }
public virtual table table { get; set; }
public virtual user user { get; set; }
public virtual waiter waiter { get; set; }
public virtual ICollection<review> reviews { get; set; }
}
}