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Mesh-Based Watercolor Paint for Unity

  • Mesh-Based Watercolor [1]

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References

  1. Stephen DiVerdi, Aravind Krishnaswamy, Radomír Mech, Daichi Ito: Painting with Polygons: A Procedural Watercolor Engine. IEEE Trans. Vis. Comput. Graph. 19(5): 723-735 (2013)

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