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2D Roguelike

2D Roguelike

Updated to work on Unity3D 5.5.0b3.

Unity3D tutorial implementation for a procedural 2D, tile based game.

This repository also follows some known practices for working with Unity3D projects alongside Git and Travis CI.

Configuration

Before you start coding, you might need to setup a few things in your local environment first.

  • Install and enable Git Large File Storage plugin (or git lfs for short). The .gitattributes file will direct Git to use LFS on multimedia assets, such as *.aif and *.png files.
  • Setup UnityYAMLMerge to work with Git by appending the following to your local .git/config:
[merge]
tool = unityyamlmerge

[mergetool "unityyamlmerge"]
trustExitCode = false
# /Applications/Unity/Unity.app/Contents/Tools/UnityYAMLMerge on MacOSX
# C:\Program Files\Unity\Editor\Data\Tools\UnityYAMLMerge.exe on Windows
cmd = '/path/to/UnityYAMLMerge' merge -p "$BASE" "$REMOTE" "$LOCAL" "$MERGED"

Replace /path/to/UnityYAMLMerge with the actual local path to the tool.

Resources


License

MIT