Its a task project which implies simple object navigation made with Unity. Such as translation, rotation etc.
- Object can be instantiated with the selection button and mouse click on ground.
- Specific object can be selected with the mouse click.
- Objects can be drag on plane with mouse drag (Click + Hold + Move).
- When object is selected for move (Translate Mode) the object's material turns into red.
- By pressing "R" key on keyboard Rotation Mode is activated for the selected object.
- The key "R" work as a toggle button for translate and rotate mode.
- Pressing "R" on the second time the object mode revert back to translate mode.
- When object on the rotate mode, it can be rotated on Y - axis.
- Active rotation mode freezes instantiation and translate mode.
- Quiting game (Exit Play Mode) save all instances created in play mode.
- For saving instances/data Persistent Data path have been used.
- The Unity Version used in this project is: Unity 2019.2.10f1 (Windows)