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优化之后的,对应的unity的客户端。主要优化了两个东西。1:OnResponse直接调用Unity主线程,不必再通过修改标志位方式委托给Update完成。2通信上进行了协议的封装,可视性更强,传输数据为json类型,由协议类赋值解析和封装,不用以前拼接和拆分的方式
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