Simple database application to store and manage food receipts Written in C# using the Godot game engine for the cross platform GUI.
Features:
store all data in JSON files using JSON.NET
select location where to store data
can choose from multiple languages
easy to add new translations (any contribution is welcome)
create your own list of ingredients like cheese, egg..etc and volumes like Kg, Spoon, piece..etc
add new receipts using the ingredients and volumes from your list
search receipts by title or by ingredient, sort them alphabetically
save selected receipt in to text file to selected location
print selected receipt using the primary printer connected to PC
Requirements:
Mono version of Godot and the Mono SDK for development
some experience with C# and Godot for development
OpenGL ES 2.0 compatible graphics to run the application
License:
Shared under MIT license, free to use for any purposes
In case you like what we do and would like to support us, you can consider a small amount of donation at: https://gametemplates.itch.io/cookbook Any contributon to the source is also appretiated.
Have fun!