public override PacketDistributed MergeFrom(pb::CodedInputStream input, PacketDistributed _base) { GangClashInfo _inst = (GangClashInfo)_base; while (true) { uint tag = input.ReadTag(); switch (tag) { case 0: { return(_inst); } case 8: { _inst.GangId = input.ReadInt64(); break; } case 18: { _inst.GangName = input.ReadString(); break; } } } return(_inst); }
public override PacketDistributed MergeFrom(pb::CodedInputStream input, PacketDistributed _base) { ClashNode _inst = (ClashNode)_base; while (true) { uint tag = input.ReadTag(); switch (tag) { case 0: { return(_inst); } case 10: { _inst.GroupId = input.ReadString(); break; } case 18: { GangClashInfo subBuilder = new GangClashInfo(); input.ReadMessage(subBuilder); _inst.Gang1 = subBuilder; break; } case 26: { GangClashInfo subBuilder = new GangClashInfo(); input.ReadMessage(subBuilder); _inst.Gang2 = subBuilder; break; } case 32: { _inst.ClashStatus = input.ReadInt32(); break; } case 40: { _inst.WinGang = input.ReadInt64(); break; } } } return(_inst); }
public void SetGang2(GangClashInfo value) { hasGang2 = true; gang2_ = value; }
public void SetGang1(GangClashInfo value) { hasGang1 = true; gang1_ = value; }