public override bool OnSetUp(BlockConfigObject config, World world) { if (!base.OnSetUp(config, world)) { return(false); } if (config is CubeConfigObject cubeConfig) { textures = new TextureCollection[6]; textures[0] = world.textureProvider.GetTextureCollection(cubeConfig.TopTexture); textures[1] = world.textureProvider.GetTextureCollection(cubeConfig.BottomTexture); textures[2] = world.textureProvider.GetTextureCollection(cubeConfig.BackTexture); textures[3] = world.textureProvider.GetTextureCollection(cubeConfig.FrontTexture); textures[4] = world.textureProvider.GetTextureCollection(cubeConfig.RightTexture); textures[5] = world.textureProvider.GetTextureCollection(cubeConfig.LeftTexture); colors = new Color32[6]; colors[0] = cubeConfig.TopColor; colors[1] = cubeConfig.BottomColor; colors[2] = cubeConfig.BackColor; colors[3] = cubeConfig.FrontColor; colors[4] = cubeConfig.RightColor; colors[5] = cubeConfig.LeftColor; } else { Debug.LogError(config.GetType() + " config passed to cube block."); return(false); } return(true); }
public override bool OnSetUp(BlockConfigObject config, World world) { if (!base.OnSetUp(config, world)) { return(false); } if (config is CrossMeshConfigObject crossMeshConfig) { texture = world.textureProvider.GetTextureCollection(crossMeshConfig.Texture.texture); color = crossMeshConfig.Texture.color; } else { Debug.LogError(config.GetType().Name + " config passed to cross mesh block."); return(false); } return(true); }
public override bool OnSetUp(BlockConfigObject config, World world) { if (!base.OnSetUp(config, world)) { return(false); } if (config is CustomMeshConfigObject meshConfig) { Data.textures = world.textureProvider.GetTextureCollection(meshConfig.Texture); meshGO = meshConfig.MeshObject; MeshOffset = meshConfig.MeshOffset; long scaleInv = 1; scale = 1f / scaleInv; return(true); } else { Debug.LogError(config.GetType() + " config passed to custom mesh block."); return(false); } }