public void Update(InputHandle input) { if (input.getKey(Keys.Left).down) { velocity.X -= acceleration; } position += velocity; }
public void Update(InputHandle input) { if (input.getKey(Keys.A).down) { position.X -= 0.5f; lookToPosition.X -= 0.5f; } if (input.getKey(Keys.D).down) { position.X += 0.5f; lookToPosition.X += 0.5f; } if (input.getKey(Keys.W).down) { position.Z -= 0.5f; lookToPosition.Z -= 0.5f; } if (input.getKey(Keys.S).down) { position.Z += 0.5f; lookToPosition.Z += 0.5f; } if (input.leftMouseDown) { distance--; position = lookToPosition + new Vector3(0, (float)(distance * Math.Cos(angle)), (float)(distance * Math.Sin(angle))); } if (input.rightMouseDown) { distance++; position = lookToPosition + new Vector3(0, (float)(distance * Math.Cos(angle)), (float)(distance * Math.Sin(angle))); } }
public void Update(InputHandle input) { if (input.getKey(Keys.RightControl).pressed) { stack = !stack; } if ((input.getKey(Keys.Up).pressed || (input.getKey(Keys.Up).down && input.getKey(Keys.LeftShift).down)) && position.Z > 0) position.Z--; if ((input.getKey(Keys.Down).pressed || (input.getKey(Keys.Down).down && input.getKey(Keys.LeftShift).down)) && position.Z < VoxelManager.MAX_Z - 1) position.Z++; if ((input.getKey(Keys.Left).pressed || (input.getKey(Keys.Left).down && input.getKey(Keys.LeftShift).down)) && position.X > 0) position.X--; if ((input.getKey(Keys.Right).pressed || (input.getKey(Keys.Right).down && input.getKey(Keys.LeftShift).down)) && position.X < VoxelManager.MAX_X - 1) position.X++; if (stack) { position.Y = manager.FindTopSpace((int)position.X, (int)position.Z); } else { if (input.getKey(Keys.PageUp).pressed && position.Y < VoxelManager.MAX_Y - 1) { position.Y++; } if (input.getKey(Keys.PageDown).pressed && position.Y > 0) { position.Y--; } } light.position = position; toCreate.position = position; toCreate.ForceVerticeUpdate(); if (input.getKey(Keys.RightShift).pressed) { manager.lights.Add(new Light(position, 10)); } if (input.getKey(Keys.Space).pressed && position.Y != -1) { manager.Add(toCreate); bool test = TextureManager.containsAlpha(texture); toCreate = new Voxel(manager, position, TextureManager.getTexture(texture), TextureManager.containsAlpha(texture), TextureManager.isCube(texture), texture == "torch"); } if (input.getKey(Keys.P).pressed) //clear map { manager.Clear(); } if (input.getKey(Keys.OemPeriod).pressed) { texture_index++; if (texture_index >= textures.Count()) { texture_index = 0; } toCreate.texture = TextureManager.getTexture(texture); toCreate.alpha = TextureManager.containsAlpha(texture); toCreate.cube = TextureManager.isCube(texture); } if (input.getKey(Keys.OemComma).pressed) { texture_index--; if (texture_index < 0) { texture_index = textures.Count()-1; } toCreate.texture = TextureManager.getTexture(texture); toCreate.alpha = TextureManager.containsAlpha(texture); toCreate.cube = TextureManager.isCube(texture); } }