internal void VerifyGroupMembership(_GAME_3BViewModel bubble) { _bubbleGroup.Deactivate(); if (bubble != null) { _bubbleGroup.FindBubbleGroup(bubble).Activate(); } }
internal void RemoveBubble(_GAME_3BViewModel bubble) { if (bubble == null) { throw new ArgumentNullException("bubble"); } _bubblesInternal.Remove(bubble); }
bool IsInBubbleGroup(_GAME_3BViewModel bubble) { return(new _3BGroup(this.Bubbles).FindBubbleGroup(bubble).HasBubbles); }