public IEnumerable <Designation> SpawnedDesignationsOfDef(DesignationDef def) { int count = this.allDesignations.Count; int i = 0; Designation des; while (true) { if (i < count) { des = this.allDesignations[i]; if (des.def == def) { if (!des.target.HasThing) { break; } if (des.target.Thing.Map == this.map) { break; } } i++; continue; } yield break; } yield return(des); /*Error: Unable to find new state assignment for yield return*/; }
public void TryRemoveDesignationOn(Thing t, DesignationDef def) { Designation designation = this.DesignationOn(t, def); if (designation != null) { this.RemoveDesignation(designation); } }
public void TryRemoveDesignation(IntVec3 c, DesignationDef def) { Designation designation = this.DesignationAt(c, def); if (designation != null) { this.RemoveDesignation(designation); } }
public void RemoveAllDesignationsOfDef(DesignationDef def) { for (int i = this.allDesignations.Count - 1; i >= 0; i--) { if (this.allDesignations[i].def == def) { this.allDesignations[i].Notify_Removing(); this.allDesignations.RemoveAt(i); } } }
public void RemoveAllDesignationsOfDef(DesignationDef def) { for (int num = allDesignations.Count - 1; num >= 0; num--) { if (allDesignations[num].def == def) { allDesignations[num].Notify_Removing(); allDesignations.RemoveAt(num); } } }
public IEnumerable <Designation> SpawnedDesignationsOfDef(DesignationDef def) { int count = this.allDesignations.Count; for (int i = 0; i < count; i++) { Designation des = this.allDesignations[i]; if (des.def == def && (!des.target.HasThing || des.target.Thing.Map == this.map)) { yield return(des); } } }
public bool AnySpawnedDesignationOfDef(DesignationDef def) { int count = allDesignations.Count; for (int i = 0; i < count; i++) { Designation designation = allDesignations[i]; if (designation.def == def && (!designation.target.HasThing || designation.target.Thing.Map == map)) { return(true); } } return(false); }
public Designation DesignationAt(IntVec3 c, DesignationDef def) { if (def.targetType == TargetType.Thing) { Log.Error("Designations of type " + def.defName + " are indexed by Thing only and you are trying to get one on a location.", false); return(null); } for (int i = 0; i < this.allDesignations.Count; i++) { Designation designation = this.allDesignations[i]; if (designation.def == def && (!designation.target.HasThing || designation.target.Thing.Map == this.map) && designation.target.Cell == c) { return(designation); } } return(null); }
public Designation DesignationOn(Thing t, DesignationDef def) { if (def.targetType == TargetType.Cell) { Log.Error("Designations of type " + def.defName + " are indexed by location only and you are trying to get one on a Thing.", false); return(null); } for (int i = 0; i < this.allDesignations.Count; i++) { Designation designation = this.allDesignations[i]; if (designation.target.Thing == t && designation.def == def) { return(designation); } } return(null); }
public IEnumerable <Designation> SpawnedDesignationsOfDef(DesignationDef def) { int count = allDesignations.Count; int i = 0; Designation des; while (true) { if (i >= count) { yield break; } des = allDesignations[i]; if (des.def == def && (!des.target.HasThing || des.target.Thing.Map == map)) { break; } i++; } yield return(des); /*Error: Unable to find new state assignment for yield return*/; }
public Designation(LocalTargetInfo target, DesignationDef def) { this.target = target; this.def = def; }