public void AddPrefab() { SS_GridObjects[] newPrefabs = new SS_GridObjects[thePrefabs.Length + 1]; for (int i = 0; i < thePrefabs.Length; i++) { newPrefabs[i] = thePrefabs[i]; } newPrefabs[newPrefabs.Length - 1] = new SS_GridObjects(); newPrefabs[newPrefabs.Length - 1].thePrefab = SS_Common.SS_DefaultScatterPrefab(); thePrefabs = newPrefabs; }