public void Attack() { if (!unit.HasActed) { Debug.Log("Attck Button Clicked"); EncounterUtils.Highlight(grid.SelectedPieceAttackRange, Color.red); grid.SelectedPieceState = SelectedPieceState.Attacking; } HidePanel(); }
public void Move() { if (!unit.HasMoved) { Debug.Log("Move Button Clicked"); EncounterUtils.Highlight(grid.SelectedPieceMoveRange, Color.blue); grid.SelectedPieceState = SelectedPieceState.Moving; } HidePanel(); }