public static int GetParentBone(int i) { int num = HumanTrait.Internal_GetParent(HumanTrait.GetBoneIndexFromMono(i)); return((num == -1) ? -1 : HumanTrait.GetBoneIndexToMono(num)); }
public static int BoneFromMuscle(int i) { return(HumanTrait.GetBoneIndexToMono(HumanTrait.Internal_BoneFromMuscle(i))); }