Rect DrawIndent(Rect rect, ThreadTreeViewItem item, ref RowGUIArgs args) { // The rect is assumed indented and sized after the content when pinging float indent = GetContentIndent(item) + extraSpaceBeforeIconAndLabel; rect.xMin += indent; int iconRectWidth = 16; int kSpaceBetweenIconAndText = 2; // Draw icon Rect iconRect = rect; iconRect.width = iconRectWidth; // iconRect.x += 7f; Texture icon = args.item.icon; if (icon != null) { GUI.DrawTexture(iconRect, icon, ScaleMode.ScaleToFit); } rect.xMin += icon == null ? 0 : iconRectWidth + kSpaceBetweenIconAndText; return(rect); }
string GetItemDisplayText(ThreadTreeViewItem item) { int selectedChildren; int childCount = GetChildCount(item.threadIdentifier, out selectedChildren); string fullThreadName = item.threadIdentifier.name; string groupName; string threadName = ProfileData.GetThreadNameWithoutGroup(fullThreadName, out groupName); string displayThreadName = multiColumnHeader.IsColumnVisible((int)MyColumns.GroupName) ? threadName : fullThreadName; string text; if (childCount <= 1) { text = item.displayName; } else if (selectedChildren != childCount) { text = string.Format("{0} ({1} of {2})", displayThreadName, selectedChildren, childCount); } else { text = string.Format("{0} (All)", displayThreadName); } return(text); }
string GetStateSort(ThreadTreeViewItem item) { ThreadSelected threadSelected = GetThreadSelectedState(item.threadIdentifier); string sortString = ((int)threadSelected).ToString() + GetItemDisplayText(item); return(sortString); }
protected override void RowGUI(RowGUIArgs args) { ThreadTreeViewItem item = (ThreadTreeViewItem)args.item; for (int i = 0; i < args.GetNumVisibleColumns(); ++i) { CellGUI(args.GetCellRect(i), item, (MyColumns)args.GetColumn(i), ref args); } }
string GetItemGroupName(ThreadTreeViewItem item) { string groupName; string threadName = item.threadIdentifier.name; threadName = ProfileData.GetThreadNameWithoutGroup(item.threadIdentifier.name, out groupName); return(groupName); }
protected override TreeViewItem BuildRoot() { int idForHiddenRoot = -1; int depthForHiddenRoot = -1; ProfileTreeViewItem root = new ProfileTreeViewItem(idForHiddenRoot, depthForHiddenRoot, "root", null); int depth = 0; var top = new ThreadTreeViewItem(-1, depth, m_AllThreadIdentifier.name, m_AllThreadIdentifier); root.AddChild(top); var expandList = new List <int>() { -1 }; string lastThreadName = ""; TreeViewItem node = root; for (int index = 0; index < m_ThreadNames.Count; ++index) { var threadNameWithIndex = m_ThreadNames[index]; if (threadNameWithIndex == m_AllThreadIdentifier.threadNameWithIndex) { continue; } var threadIdentifier = new ThreadIdentifier(threadNameWithIndex); var item = new ThreadTreeViewItem(index, depth, m_ThreadUINames[index], threadIdentifier); if (threadIdentifier.name != lastThreadName) { // New threads at root node = top; depth = 0; } node.AddChild(item); if (threadIdentifier.name != lastThreadName) { // Extra instances hang of the parent lastThreadName = threadIdentifier.name; node = item; depth = 1; } } SetExpanded(expandList); SetupDepthsFromParentsAndChildren(root); return(root); }
void GetThreadTreeViewItemInfo(ThreadTreeViewItem item, out string text, out string tooltip) { text = GetItemDisplayText(item); int selectedChildren; int childCount = GetChildCount(item.threadIdentifier, out selectedChildren); string groupName = GetItemGroupName(item); if (childCount <= 1) { tooltip = (groupName == "") ? text : string.Format("{0}\n{1}", text, groupName); } else if (selectedChildren != childCount) { tooltip = (groupName == "") ? text : string.Format("{0}\n{1}", text, groupName); } else { tooltip = (groupName == "") ? text : string.Format("{0}\n{1}", text, groupName); } }
void CellGUI(Rect cellRect, ThreadTreeViewItem item, MyColumns column, ref RowGUIArgs args) { // Center cell rect vertically (makes it easier to place controls, icons etc in the cells) CenterRectUsingSingleLineHeight(ref cellRect); switch (column) { case MyColumns.ThreadName: { args.rowRect = cellRect; // base.RowGUI(args); // Required to show tree indenting // Draw manually to keep indenting by add a tooltip Rect rect = cellRect; if (Event.current.rawType == EventType.Repaint) { int selectedChildren; int childCount = GetChildCount(item.threadIdentifier, out selectedChildren); string text; string tooltip; string fullThreadName = item.threadIdentifier.name; string groupName = GetItemGroupName(item); // string threadName = ProfileData.GetThreadNameWithoutGroup(fullThreadName, out groupName); if (childCount <= 1) { text = item.displayName; tooltip = (groupName == "") ? text : string.Format("{0}\n{1}", text, groupName); } else if (selectedChildren != childCount) { text = string.Format("{0} ({1} of {2})", fullThreadName, selectedChildren, childCount); tooltip = (groupName == "") ? text : string.Format("{0}\n{1}", text, groupName); } else { text = string.Format("{0} (All)", fullThreadName); tooltip = (groupName == "") ? text : string.Format("{0}\n{1}", text, groupName); } var content = new GUIContent(text, tooltip); if (activeLineStyle == null) { // activeLineStyle = DefaultStyles.boldLabel; activeLineStyle = new GUIStyle(DefaultStyles.label); activeLineStyle.normal.textColor = DefaultStyles.boldLabel.onActive.textColor; } // The rect is assumed indented and sized after the content when pinging float indent = GetContentIndent(item) + extraSpaceBeforeIconAndLabel; rect.xMin += indent; int iconRectWidth = 16; int kSpaceBetweenIconAndText = 2; // Draw icon Rect iconRect = rect; iconRect.width = iconRectWidth; // iconRect.x += 7f; Texture icon = args.item.icon; if (icon != null) { GUI.DrawTexture(iconRect, icon, ScaleMode.ScaleToFit); } rect.xMin += icon == null ? 0 : iconRectWidth + kSpaceBetweenIconAndText; //bool mouseOver = rect.Contains(Event.current.mousePosition); //DefaultStyles.label.Draw(rect, content, mouseOver, false, args.selected, args.focused); // Must use this call to draw tooltip EditorGUI.LabelField(rect, content, args.selected ? activeLineStyle : DefaultStyles.label); } } break; case MyColumns.GroupName: { string groupName = GetItemGroupName(item); var content = new GUIContent(groupName, groupName); EditorGUI.LabelField(cellRect, content); } break; case MyColumns.State: bool oldState = ThreadSelected(item.threadIdentifier); bool newState = EditorGUI.Toggle(cellRect, oldState); if (newState != oldState) { if (item.threadIdentifier.threadNameWithIndex == m_AllThreadIdentifier.threadNameWithIndex) { // Record active groups m_ThreadSelection.groups.Clear(); if (newState) { if (!m_ThreadSelection.groups.Contains(item.threadIdentifier.threadNameWithIndex)) { m_ThreadSelection.groups.Add(item.threadIdentifier.threadNameWithIndex); } } // Update selection m_ThreadSelection.selection.Clear(); if (newState) { foreach (string threadNameWithIndex in m_ThreadNames) { if (threadNameWithIndex != m_AllThreadIdentifier.threadNameWithIndex) { var threadIdentifier = new ThreadIdentifier(threadNameWithIndex); if (threadIdentifier.index != ThreadIdentifier.kAll) { m_ThreadSelection.selection.Add(threadNameWithIndex); } } } } } else if (item.threadIdentifier.index == ThreadIdentifier.kAll) { // Record active groups if (newState) { if (!m_ThreadSelection.groups.Contains(item.threadIdentifier.threadNameWithIndex)) { m_ThreadSelection.groups.Add(item.threadIdentifier.threadNameWithIndex); } } else { m_ThreadSelection.groups.Remove(item.threadIdentifier.threadNameWithIndex); // When turning off a sub group, turn of the 'all' group too m_ThreadSelection.groups.Remove(m_AllThreadIdentifier.threadNameWithIndex); } // Update selection if (newState) { foreach (string threadNameWithIndex in m_ThreadNames) { var threadIdentifier = new ThreadIdentifier(threadNameWithIndex); if (threadIdentifier.name == item.threadIdentifier.name && threadIdentifier.index != ThreadIdentifier.kAll) { if (!m_ThreadSelection.selection.Contains(threadNameWithIndex)) { m_ThreadSelection.selection.Add(threadNameWithIndex); } } } } else { var removeSelection = new List <string>(); foreach (string threadNameWithIndex in m_ThreadSelection.selection) { var threadIdentifier = new ThreadIdentifier(threadNameWithIndex); if (threadIdentifier.name == item.threadIdentifier.name && threadIdentifier.index != ThreadIdentifier.kAll) { removeSelection.Add(threadNameWithIndex); } } foreach (string threadNameWithIndex in removeSelection) { m_ThreadSelection.selection.Remove(threadNameWithIndex); } } } else { if (newState) { m_ThreadSelection.selection.Add(item.threadIdentifier.threadNameWithIndex); } else { m_ThreadSelection.selection.Remove(item.threadIdentifier.threadNameWithIndex); // Turn off any group its in too var groupIdentifier = new ThreadIdentifier(item.threadIdentifier); groupIdentifier.SetAll(); m_ThreadSelection.groups.Remove(groupIdentifier.threadNameWithIndex); // Turn of the 'all' group too m_ThreadSelection.groups.Remove(m_AllThreadIdentifier.threadNameWithIndex); } } } break; } }
void CellGUI(Rect cellRect, ThreadTreeViewItem item, MyColumns column, ref RowGUIArgs args) { // Center cell rect vertically (makes it easier to place controls, icons etc in the cells) CenterRectUsingSingleLineHeight(ref cellRect); switch (column) { case MyColumns.ThreadName: { args.rowRect = cellRect; // base.RowGUI(args); // Required to show tree indenting // Draw manually to keep indenting while add a tooltip Rect rect = cellRect; if (Event.current.rawType == EventType.Repaint) { string text; string tooltip; GetThreadTreeViewItemInfo(item, out text, out tooltip); var content = new GUIContent(text, tooltip); if (activeLineStyle == null) { // activeLineStyle = DefaultStyles.boldLabel; activeLineStyle = new GUIStyle(DefaultStyles.label); activeLineStyle.normal.textColor = DefaultStyles.boldLabel.onActive.textColor; } // rect = DrawIndent(rect, item, ref args); //bool mouseOver = rect.Contains(Event.current.mousePosition); //DefaultStyles.label.Draw(rect, content, mouseOver, false, args.selected, args.focused); // Must use this call to draw tooltip EditorGUI.LabelField(rect, content, args.selected ? activeLineStyle : DefaultStyles.label); } } break; case MyColumns.GroupName: { Rect rect = cellRect; if (Event.current.rawType == EventType.Repaint) { rect = DrawIndent(rect, item, ref args); string groupName = GetItemGroupName(item); var content = new GUIContent(groupName, groupName); EditorGUI.LabelField(rect, content); } } break; case MyColumns.State: bool oldState = GetThreadSelectedState(item.threadIdentifier) == ThreadSelected.Selected; bool newState = EditorGUI.Toggle(cellRect, oldState); if (newState != oldState) { if (item.threadIdentifier.threadNameWithIndex == m_AllThreadIdentifier.threadNameWithIndex) { // Record active groups m_ThreadSelection.groups.Clear(); if (newState) { if (!m_ThreadSelection.groups.Contains(item.threadIdentifier.threadNameWithIndex)) { m_ThreadSelection.groups.Add(item.threadIdentifier.threadNameWithIndex); } } // Update selection m_ThreadSelection.selection.Clear(); if (newState) { foreach (string threadNameWithIndex in m_ThreadNames) { if (threadNameWithIndex != m_AllThreadIdentifier.threadNameWithIndex) { var threadIdentifier = new ThreadIdentifier(threadNameWithIndex); if (threadIdentifier.index != ThreadIdentifier.kAll) { m_ThreadSelection.selection.Add(threadNameWithIndex); } } } } } else if (item.threadIdentifier.index == ThreadIdentifier.kAll) { // Record active groups if (newState) { if (!m_ThreadSelection.groups.Contains(item.threadIdentifier.threadNameWithIndex)) { m_ThreadSelection.groups.Add(item.threadIdentifier.threadNameWithIndex); } } else { m_ThreadSelection.groups.Remove(item.threadIdentifier.threadNameWithIndex); // When turning off a sub group, turn of the 'all' group too m_ThreadSelection.groups.Remove(m_AllThreadIdentifier.threadNameWithIndex); } // Update selection if (newState) { foreach (string threadNameWithIndex in m_ThreadNames) { var threadIdentifier = new ThreadIdentifier(threadNameWithIndex); if (threadIdentifier.name == item.threadIdentifier.name && threadIdentifier.index != ThreadIdentifier.kAll) { if (!m_ThreadSelection.selection.Contains(threadNameWithIndex)) { m_ThreadSelection.selection.Add(threadNameWithIndex); } } } } else { var removeSelection = new List <string>(); foreach (string threadNameWithIndex in m_ThreadSelection.selection) { var threadIdentifier = new ThreadIdentifier(threadNameWithIndex); if (threadIdentifier.name == item.threadIdentifier.name && threadIdentifier.index != ThreadIdentifier.kAll) { removeSelection.Add(threadNameWithIndex); } } foreach (string threadNameWithIndex in removeSelection) { m_ThreadSelection.selection.Remove(threadNameWithIndex); } } } else { if (newState) { m_ThreadSelection.selection.Add(item.threadIdentifier.threadNameWithIndex); } else { m_ThreadSelection.selection.Remove(item.threadIdentifier.threadNameWithIndex); // Turn off any group its in too var groupIdentifier = new ThreadIdentifier(item.threadIdentifier); groupIdentifier.SetAll(); m_ThreadSelection.groups.Remove(groupIdentifier.threadNameWithIndex); // Turn of the 'all' group too m_ThreadSelection.groups.Remove(m_AllThreadIdentifier.threadNameWithIndex); } } StateChanged = true; // Re-sort SortIfNeeded(GetRows()); } break; } }