public void AddExposedParameter(AudioParameterPath path) { if (!ContainsExposedParameter(path.parameter)) { List <ExposedAudioParameter> parameters = new List <ExposedAudioParameter>(exposedParameters); ExposedAudioParameter newParam = new ExposedAudioParameter(); newParam.name = FindUniqueParameterName("MyExposedParam", exposedParameters); newParam.guid = path.parameter; parameters.Add(newParam); // We sort the exposed params by path parameters.Sort(SortFuncForExposedParameters); exposedParameters = parameters.ToArray(); OnChangedExposedParameter(); //Cache the path! exposedParamCache[path.parameter] = path; AudioMixerUtility.RepaintAudioMixerAndInspectors(); } else { Debug.LogError("Cannot expose the same parameter more than once!"); } }
public void AddExposedParameter(AudioParameterPath path) { if (path == null) { Debug.LogError("Trying to expose null parameter."); return; } if (path.parameter == default) { Debug.LogError("Trying to expose parameter with default GUID."); return; } if (ContainsExposedParameter(path.parameter)) { Debug.LogError("Cannot expose the same parameter more than once."); return; } var parameters = new List <ExposedAudioParameter>(exposedParameters); var newParam = new ExposedAudioParameter(); newParam.name = FindUniqueParameterName("MyExposedParam", exposedParameters); newParam.guid = path.parameter; parameters.Add(newParam); // We sort the exposed params by path parameters.Sort(SortFuncForExposedParameters); exposedParameters = parameters.ToArray(); OnChangedExposedParameter(); //Cache the path! exposedParamCache[path.parameter] = path; AudioMixerUtility.RepaintAudioMixerAndInspectors(); }
int SortFuncForExposedParameters(ExposedAudioParameter p1, ExposedAudioParameter p2) { return(string.CompareOrdinal(ResolveExposedParameterPath(p1.guid, true), ResolveExposedParameterPath(p2.guid, true))); }
private int SortFuncForExposedParameters(ExposedAudioParameter p1, ExposedAudioParameter p2) { return string.CompareOrdinal(this.ResolveExposedParameterPath(p1.guid, true), this.ResolveExposedParameterPath(p2.guid, true)); }
private string FindUniqueParameterName(string template, ExposedAudioParameter[] parameters) { string str = template; int num = 1; for (int index = 0; index < parameters.Length; ++index) { if (str == parameters[index].name) { str = template + " " + (object) num++; index = -1; } } return str; }
private string FindUniqueParameterName(string template, ExposedAudioParameter[] parameters) { string text = template; int num = 1; for (int i = 0; i < parameters.Length; i++) { if (text == parameters[i].name) { text = template + " " + num++; i = -1; } } return text; }