public static ScaleTween RunZ(GameObject item, float scaleZ, float duration) { ScaleTween tween = Create <ScaleTween>(item, duration); tween._targetScale = new Vector3(0f, 0f, scaleZ); tween._scalingCoordinates = new bool[] { false, false, true }; return(tween); }
public static ScaleTween Run(GameObject item, Vector3 scale, float duration) { ScaleTween tween = Create <ScaleTween>(item, duration); tween._targetScale = scale; tween._scalingCoordinates = new bool[] { true, true, true }; return(tween); }