public void Clear( ) { leaf = null; leafnext = null; entity = null; entnext = null; }
public void Clear( ) { this.forcelink = false; this.update_type = 0; this.baseline = EntityState.Empty; this.msgtime = 0; this.msg_origins[0] = Vector3.Zero; this.msg_origins[1] = Vector3.Zero; this.origin = Vector3.Zero; this.msg_angles[0] = Vector3.Zero; this.msg_angles[1] = Vector3.Zero; this.angles = Vector3.Zero; this.model = null; this.efrag = null; this.frame = 0; this.syncbase = 0; this.colormap = null; this.effects = 0; this.skinnum = 0; this.visframe = 0; this.dlightframe = 0; this.dlightbits = 0; this.trivial_accept = 0; this.topnode = null; }
public void Clear( ) { this.leaf = null; this.leafnext = null; this.entity = null; this.entnext = null; }
public void Clear( ) { forcelink = false; update_type = 0; baseline = EntityState.Empty; msgtime = 0; msg_origins[0] = Vector3.Zero; msg_origins[1] = Vector3.Zero; origin = Vector3.Zero; msg_angles[0] = Vector3.Zero; msg_angles[1] = Vector3.Zero; angles = Vector3.Zero; model = null; efrag = null; frame = 0; syncbase = 0; colormap = null; effects = 0; skinnum = 0; visframe = 0; dlightframe = 0; dlightbits = 0; trivial_accept = 0; topnode = null; }