public Item Reconstruct() { LargeMobileBOD bod = null; bod = new LargeTamingBOD( m_AmountMax, ReconstructEntries() ); for ( int i = 0; bod != null && i < bod.Entries.Length; ++i ) bod.Entries[i].Owner = bod; return bod; }
public Item Reconstruct() { LargeMobileBOD bod = null; bod = new LargeTamingBOD(m_AmountMax, ReconstructEntries()); for (int i = 0; bod != null && i < bod.Entries.Length; ++i) { bod.Entries[i].Owner = bod; } return(bod); }