public override List <byte[]> SerializationStatements() { var listOfSerializations = new List <byte[]>(); listOfSerializations.AddRange(arm_pose.SerializationStatements()); return(listOfSerializations); }
public override List <byte[]> SerializationStatements() { var listOfSerializations = new List <byte[]>(); listOfSerializations.AddRange(init_arm_pose.SerializationStatements()); listOfSerializations.AddRange(wrist_target.SerializationStatements()); listOfSerializations.AddRange(eff_target.SerializationStatements()); return(listOfSerializations); }
public override List <byte[]> SerializationStatements() { var listOfSerializations = new List <byte[]>(); listOfSerializations.AddRange(arm_pose.SerializationStatements()); listOfSerializations.AddRange(target.SerializationStatements()); listOfSerializations.Add(BitConverter.GetBytes(this.grasp_trajectory)); listOfSerializations.Add(BitConverter.GetBytes(this.release_trajectory)); return(listOfSerializations); }