void OnPosChange(GCode act, float x, float y, float z) { bool isLastPos = Math.Abs(x - lastx) + Math.Abs(y - lasty) + Math.Abs(z - lastz) < 0.00001; if (!act.hasG || (act.G > 1 && act.G != 28)) { return; } if (segments.Count == 0 || laste >= ana.e) // start new segment { if (!isLastPos) // no move, no action { GCodePath p = new GCodePath(); p.Add(new Vector3(x, y, z)); if (segments.Count > 0 && segments.Last.Value.points.Count == 1) { segments.RemoveLast(); } segments.AddLast(p); changed = true; } } else { if (!isLastPos) { segments.Last.Value.Add(new Vector3(x, y, z)); changed = true; } } lastx = x; lasty = y; lastz = z; laste = ana.emax; }
void OnPosChange(GCode act, float x, float y, float z) { float locDist = (float)Math.Sqrt((x - lastx) * (x - lastx) + (y - lasty) * (y - lasty) + (z - lastz) * (z - lastz)); bool isLastPos = locDist < 0.00001; if (!act.hasG || (act.G > 1 && act.G != 28)) { return; } if (segments.Count == 0 || laste >= ana.e) // start new segment { if (!isLastPos) // no move, no action { GCodePath p = new GCodePath(); p.Add(new Vector3(x, y, z), ana.emax, totalDist); if (segments.Count > 0 && segments.Last.Value.pointsLists.Last.Value.Count == 1) { segments.RemoveLast(); } segments.AddLast(p); changed = true; } } else { if (!isLastPos) { totalDist += locDist; segments.Last.Value.Add(new Vector3(x, y, z), ana.emax, totalDist); changed = true; } } lastx = x; lasty = y; lastz = z; laste = ana.emax; }
void OnPosChangeFast(float x, float y, float z, float e) { if (!ana.drawing || ana.layer < minLayer || ana.layer > maxLayer) { lastx = x; lasty = y; lastz = z; laste = ana.emax; lastLayer = ana.layer; return; } float locDist = (float)Math.Sqrt((x - lastx) * (x - lastx) + (y - lasty) * (y - lasty) + (z - lastz) * (z - lastz)); bool isLastPos = locDist < 0.00001; int segpos = ana.activeExtruder; if (segpos < 0 || segpos >= MaxExtruder) segpos = 0; LinkedList<GCodePath> seg = segments[segpos]; //if (!act.hasG || (act.G > 1 && act.G != 28)) return; if (lastLayer == minLayer - 1 && laste < e) { GCodePath p = new GCodePath(); p.Add(new Vector3(lastx, lasty, lastz), laste, totalDist, GCodePoint.toFileLine(fileid, actLine)); if (seg.Count > 0 && seg.Last.Value.pointsLists.Last.Value.Count == 1) { seg.RemoveLast(); } seg.AddLast(p); } if (seg.Count == 0 || laste >= ana.e) // start new segment { if (!isLastPos) // no move, no action { GCodePath p = new GCodePath(); p.Add(new Vector3(x, y, z), ana.emax, totalDist, GCodePoint.toFileLine(fileid, actLine)); if (seg.Count > 0 && seg.Last.Value.pointsLists.Last.Value.Count == 1) { seg.RemoveLast(); } seg.AddLast(p); //changed = true; } } else { if (!isLastPos) { totalDist += locDist; seg.Last.Value.Add(new Vector3(x, y, z), ana.emax, totalDist, GCodePoint.toFileLine(fileid, actLine)); //changed = true; } } lastx = x; lasty = y; lastz = z; laste = ana.emax; lastLayer = ana.layer; }
void OnPosChange(GCode act, float x, float y, float z) { if (!ana.drawing) { lastx = x; lasty = y; lastz = z; laste = ana.emax; return; } float locDist = (float)Math.Sqrt((x - lastx) * (x - lastx) + (y - lasty) * (y - lasty) + (z - lastz) * (z - lastz)); bool isLastPos = locDist < 0.00001; if (!act.hasG || (act.G > 1 && act.G != 28)) return; if (segments.Count == 0 || laste >= ana.e) // start new segment { if (!isLastPos) // no move, no action { GCodePath p = new GCodePath(); p.Add(new Vector3(x, y, z), ana.emax, totalDist); if (segments.Count > 0 && segments.Last.Value.pointsLists.Last.Value.Count == 1) { segments.RemoveLast(); } segments.AddLast(p); changed = true; } } else { if (!isLastPos) { totalDist += locDist; segments.Last.Value.Add(new Vector3(x, y, z), ana.emax, totalDist); changed = true; } } lastx = x; lasty = y; lastz = z; laste = ana.emax; }
void OnPosChangeFast(float x, float y, float z, float e) { if (!ana.drawing || ana.layer < minLayer || ana.layer > maxLayer) { lastx = x; lasty = y; lastz = z; laste = ana.activeExtruder.emax; lastLayer = ana.layer; return; } float locDist = (float)Math.Sqrt((x - lastx) * (x - lastx) + (y - lasty) * (y - lasty) + (z - lastz) * (z - lastz)); bool isLastPos = locDist < 0.00001; int segpos = ana.activeExtruderId; bool isTravel = (FormPrinterSettings.ps.printerType == 3 ? Math.Max(z,lastz) - ana.zOffset >= FormPrinterSettings.ps.cncZTop : !ana.eChanged); if (segpos < 0 || segpos >= MaxExtruder) segpos = 0; LinkedList<GCodePath> seg = segments[segpos]; if (isTravel) { GCodeTravel travel = new GCodeTravel(); travel.fline = GCodePoint.toFileLine(fileid, actLine); travel.p1.X = lastx; travel.p1.Y = lasty; travel.p1.Z = lastz; travel.p2.X = x; travel.p2.Y = y; travel.p2.Z = z; travelMoves.Add(travel); if (FormPrinterSettings.ps.printerType == 3 && z - ana.zOffset < FormPrinterSettings.ps.cncZTop) // End od travel moves { // Start new milling move sequence GCodePath p = new GCodePath(); p.Add(new Vector3(x, y, z), ana.activeExtruder.emax, totalDist, GCodePoint.toFileLine(fileid, actLine)); if (seg.Count > 0 && seg.Last.Value.pointsLists.Last.Value.Count == 1) { seg.RemoveLast(); } seg.AddLast(p); } } //if (!act.hasG || (act.G > 1 && act.G != 28)) return; if (lastLayer == minLayer - 1 && (laste < e || FormPrinterSettings.ps.printerType == 3)) { GCodePath p = new GCodePath(); p.Add(new Vector3(lastx, lasty, lastz), laste, totalDist, GCodePoint.toFileLine(fileid, actLine)); if (seg.Count > 0 && seg.Last.Value.pointsLists.Last.Value.Count == 1) { seg.RemoveLast(); } seg.AddLast(p); } if (seg.Count == 0 || (laste >= ana.activeExtruder.e && FormPrinterSettings.ps.printerType != 3)) // start new segment { if (!isLastPos) // no move, no action { GCodePath p = new GCodePath(); p.Add(new Vector3(x, y, z), ana.activeExtruder.emax, totalDist, GCodePoint.toFileLine(fileid, actLine)); if (seg.Count > 0 && seg.Last.Value.pointsLists.Count>0 && seg.Last.Value.pointsLists.Last.Value.Count == 1) { seg.RemoveLast(); } seg.AddLast(p); //changed = true; } } else { if (!isLastPos && (FormPrinterSettings.ps.printerType != 3 || !isTravel)) { totalDist += locDist; seg.Last.Value.Add(new Vector3(x, y, z), ana.activeExtruder.emax, totalDist, GCodePoint.toFileLine(fileid, actLine)); //changed = true; } } lastx = x; lasty = y; lastz = z; laste = ana.activeExtruder.emax; lastLayer = ana.layer; }
void OnPosChange(GCode act,float x, float y, float z) { bool isLastPos = Math.Abs(x-lastx)+Math.Abs(y-lasty)+Math.Abs(z-lastz)<0.00001; if (!act.hasG || (act.G > 1 && act.G!=28)) return; if (segments.Count == 0 || laste >= ana.e) // start new segment { if (!isLastPos) // no move, no action { GCodePath p = new GCodePath(); p.Add(new Vector3(x, y, z)); if (segments.Count > 0 && segments.Last.Value.points.Count == 1) { segments.RemoveLast(); } segments.AddLast(p); changed = true; } } else { if (!isLastPos) { segments.Last.Value.Add(new Vector3(x, y, z)); changed = true; } } lastx = x; lasty = y; lastz = z; laste = ana.emax; }
void OnPosChange(GCode act, float x, float y, float z) { if (!ana.drawing) { lastx = x; lasty = y; lastz = z; laste = ana.emax; return; } float locDist = (float)Math.Sqrt((x - lastx) * (x - lastx) + (y - lasty) * (y - lasty) + (z - lastz) * (z - lastz)); bool isLastPos = locDist < 0.00001; if (!act.hasG || (act.G > 1 && act.G != 28)) return; int segpos = ana.activeExtruder; if (ana.eChanged == false) { GCodeTravel travel = new GCodeTravel(); travel.fline = GCodePoint.toFileLine(fileid, actLine); travel.p1.X = lastx; travel.p1.Y = lasty; travel.p1.Z = lastz; travel.p2.X = x; travel.p2.Y = y; travel.p2.Z = z; travelMoves.Add(travel); } if (segpos < 0 || segpos >= MaxExtruder) segpos = 0; LinkedList<GCodePath> seg = segments[segpos]; if (seg.Count == 0 || laste >= ana.e) // start new segment { if (!isLastPos) // no move, no action { GCodePath p = new GCodePath(); p.Add(new Vector3(x, y, z), ana.emax, totalDist, GCodePoint.toFileLine(fileid, actLine)); if (seg.Count > 0 && seg.Last.Value.pointsLists.Last.Value.Count == 1) { seg.RemoveLast(); } seg.AddLast(p); changed = true; } } else { if (!isLastPos) { totalDist += locDist; seg.Last.Value.Add(new Vector3(x, y, z), ana.emax, totalDist, GCodePoint.toFileLine(fileid, actLine)); changed = true; } } lastx = x; lasty = y; lastz = z; laste = ana.emax; }