internal Channel(string name, ChannelVisibility visibility, RantFormat format, Limit limit) { Name = name; Visiblity = visibility; _currentBuffer = new StringBuilder(InitialBufferSize); _buffers = new List<StringBuilder>{_currentBuffer}; _format = format; _articles = false; _limit = limit; }
public ChannelWriter(RantFormat formatStyle, Limit sizeLimit) { _sizeLimit = sizeLimit; _main = new Channel("main", ChannelVisibility.Public, formatStyle, _sizeLimit); _stack = new List<Channel> { _main }; _stackSize = 1; _channels = new Dictionary<string, Channel> { { "main", _main } }; }
public Sandbox(RantEngine engine, RantPattern pattern, RNG rng, int sizeLimit = 0, RantPatternArgs args = null) { _engine = engine; _format = engine.Format; _sizeLimit = new Limit(sizeLimit); _baseOutput = new OutputWriter(this); _outputs = new Stack <OutputWriter>(); _outputs.Push(_baseOutput); _rng = rng; _startingGen = rng.Generation; _pattern = pattern; _objects = new ObjectStack(engine.Objects); _blocks = new Stack <BlockState>(); _matches = new Stack <Match>(); _queryState = new QueryState(); _subroutineArgs = new Stack <Dictionary <string, RantAction> >(); _syncManager = new SyncManager(this); _blockManager = new BlockManager(); _scriptObjectStack = new Stack <object>(); _patternArgs = args; _stopwatch = new Stopwatch(); }
public Sandbox(RantEngine engine, RantPattern pattern, RNG rng, int sizeLimit = 0) { _engine = engine; _format = engine.Format; _sizeLimit = new Limit(sizeLimit); _mainOutput = new ChannelWriter(_format, _sizeLimit); _outputs = new Stack<ChannelWriter>(); _outputs.Push(_mainOutput); _rng = rng; _startingGen = rng.Generation; _pattern = pattern; _objects = new ObjectStack(engine.Objects); _blocks = new Stack<BlockState>(); _matches = new Stack<Match>(); _queryState = new QueryState(); _subroutineArgs = new Stack<Dictionary<string, RantAction>>(); _syncManager = new SyncManager(this); _blockManager = new BlockManager(); _scriptObjectStack = new Stack<object>(); _stopwatch = new Stopwatch(); }