public World(Map map, List<Player> players, SpriteFont font, Texture2D hud, CountDown countDown) { RaceTimer = new RaceTimer(); CountDown = countDown; CountDown.Start(); Players = players; Map = map; _info = new Info(font, Map, Players, hud); CollisionImage = map.CollisionImage; Winner = null; }
public void Create_Info_with_nullParams_Expect_ArgumentNullException() { Info info = new Info(null,null,null,null); }