public QTempEntityMessage(BinaryReader br) { ID = QMessageID.TempEntity; Type = (TempEntityType)br.ReadByte(); switch (Type) { case TempEntityType.Spike: case TempEntityType.SuperSpike: case TempEntityType.Gunshot: case TempEntityType.Explosion: case TempEntityType.TarExplosion: case TempEntityType.WizSpike: case TempEntityType.KnightSpike: case TempEntityType.LavaSplash: case TempEntityType.Teleport: Origin = QCoords.Read(br); return; case TempEntityType.Lightning1: case TempEntityType.Lightning2: case TempEntityType.Lightning3: case TempEntityType.Unknown_13: Entity = br.ReadInt16(); Origin = QCoords.Read(br); TraceEndpos = QCoords.Read(br); return; case TempEntityType.Unknown_12: Origin = QCoords.Read(br); Color = br.ReadByte(); Range = br.ReadByte(); return; } }
public QSoundMessage(BinaryReader br) { ID = QMessageID.Sound; Mask = (MessageMask)br.ReadByte(); if (Mask.HasFlag(MessageMask.Volume)) { Volume = br.ReadByte(); } if (Mask.HasFlag(MessageMask.Attenuation)) { Attenuation = br.ReadByte(); } EntityChan = br.ReadInt16(); SoundNum = br.ReadByte(); Origin = QCoords.Read(br); }
public QSpawnStaticMessage(BinaryReader br) { ID = QMessageID.SpawnStatic; ModelIndex = br.ReadByte(); Frame = br.ReadByte(); Colormap = br.ReadByte(); Skin = br.ReadByte(); Origin = new QCoords(); Angles = new QAngles(); Origin.X = br.ReadCoord(); Angles.X = br.ReadAngle(); Origin.Y = br.ReadCoord(); Angles.Y = br.ReadAngle(); Origin.Z = br.ReadCoord(); Angles.Z = br.ReadAngle(); }
public QSpawnBaselineMessage(BinaryReader br) { ID = QMessageID.SpawnBaseline; Entity = br.ReadInt16(); ModelIndex = br.ReadByte(); Frame = br.ReadByte(); Colormap = br.ReadByte(); Skin = br.ReadByte(); Origin = new QCoords(); Angles = new QAngles(); Origin.X = br.ReadCoord(); Angles.X = br.ReadAngle(); Origin.Y = br.ReadCoord(); Angles.Y = br.ReadAngle(); Origin.Z = br.ReadCoord(); Angles.Z = br.ReadAngle(); }
public Gunshot(QCoords org) : base(0.1f) { Origin = org; }