public override void setUp() { moves[0] = new cry(); moves[1] = new generic(); moves[2] = new generic(); moves[3] = new cry(); //Set my stats icon = Quackathon2017.Properties.Resources.BigFigWasp; SetStats(3, 2, 3, 0, "Robot", "Big FIg Wasp"); }
public override void setUp() { moves[0] = new generic(); moves[1] = new EvilFace(); moves[2] = new FireEn(); moves[3] = new FireEn(); //Set my stats icon = Quackathon2017.Properties.Resources.EVILman; SetStats(3, 6, 2, 0, "Fire", "Evil Man"); }
public override void setUp() { moves[0] = new cry(); moves[1] = new generic(); moves[2] = new generic(); moves[3] = new laser(); //Set my stats icon = Quackathon2017.Properties.Resources.peopleVulture1; SetStats(5, 1, 3, 0, "vulture", "People Vulture"); }
public override void setUp() { //Change moves moves[0] = new LidSpin(); moves[1] = new VegemiteToss(); moves[2] = new YeastBrew(); moves[3] = new generic(); icon = Quackathon2017.Properties.Resources.vegemite; SetStats(9, 6, 3, 0, "Beast", "Vegemite"); }
public override void setUp() { moves[0] = new Plough(); moves[1] = new FullSteamAhead(); moves[2] = new Horn(); moves[3] = new generic(); icon = Quackathon2017.Properties.Resources.Road_Train2; SetStats(8, 7, 2, 0, "robot", "ROAD TRAIN"); }