private void GetOpponent(string playerName) { VPIPReader reader = new VPIPReader(playerName); if (reader.HasExistingData()) { ExistingOpponent(reader); } else { NewOpponent(playerName); } }
private void ExistingOpponent(VPIPReader reader) { _playerData = reader.ReadData(); _vpip = CalculateVPIP(_playerData.NumberOfHands, _playerData.NumberCalls, _playerData.NumberRaises); PFR = CalculatePFR(_playerData.NumberOfHands, _playerData.NumberRaises); }