public override void PaintSeries(VertexStore vxs, Color[] colors, int[] pathIndexs, int numPath) { for (int i = 0; i < numPath; ++i) { VxsHelper.FillVxsSnap(_gfx, new VertexStoreSnap(vxs, pathIndexs[i]), colors[i]); } }
/// <summary> /// we do NOT store snap/vxs /// </summary> /// <param name="snap"></param> public override void Fill(VertexStoreSnap snap) { VxsHelper.FillVxsSnap(_gfx, snap, _fillColor); }
public override void Fill(VertexStoreSnap snap) { VxsHelper.FillVxsSnap(_renderSurface.gx, snap, _fillColor); }
/// <summary> /// we do NOT store snap/vxs /// </summary> /// <param name="vxs"></param> public override void Fill(VertexStore vxs) { VxsHelper.FillVxsSnap(_gfx, new VertexStoreSnap(vxs), _fillColor); }
public override void Fill(VertexStore vxs) { VxsHelper.FillVxsSnap(_renderSurface.gx, new VertexStoreSnap(vxs), _fillColor); }