internal static Turn Parse(IniParser parser) { return(parser.ParseIndexedBlock( (x, index) => x.ID = index, FieldParseTable)); }
internal static PlayerPosition Parse(IniParser parser) { return(parser.ParseIndexedBlock( (x, id) => x.ID = id, FieldParseTable)); }
internal static TerrainCellType Parse(IniParser parser) { return(parser.ParseIndexedBlock( (x, index) => x.Index = index, FieldParseTable)); }
internal static Rank Parse(IniParser parser) { return(parser.ParseIndexedBlock( (x, level) => x.Level = level, FieldParseTable)); }