/// <summary> /// Adds the given features to the vector tile tree, expanding it if needed. /// </summary> /// <param name="tree">The tree.</param> /// <param name="features">The features to add.</param> /// <param name="toFeatureZoomAndLayer">The feature, zoom and layer function.</param> public static void Add(this VectorTileTree tree, IEnumerable <IFeature> features, ToFeatureZoomAndLayerFunc toFeatureZoomAndLayer) { tree.Add(features.ToFeaturesZoomAndLayer(toFeatureZoomAndLayer)); }
/// <summary> /// Adds the given features to the vector tile tree, expanding it if needed. /// </summary> /// <param name="tree">The tree.</param> /// <param name="features">The features to add.</param> /// <param name="zoom">The zoom.</param> /// <param name="layerName">The layer name.</param> public static void Add(this VectorTileTree tree, FeatureCollection features, int zoom = 14, string layerName = "default") { tree.Add(features.Features.Select <IFeature, (IFeature feature, int zoom, string layer)>(x => (x, zoom, layer: layerName))); }
/// <summary> /// Adds the given features to the vector tile tree, expanding it if needed. /// </summary> /// <param name="tree">The tree.</param> /// <param name="features">The features to add.</param> /// <param name="toFeatureZoomAndLayer">The feature, zoom and layer function.</param> public static void Add(this VectorTileTree tree, FeatureCollection features, ToFeatureZoomAndLayerFunc toFeatureZoomAndLayer) { tree.Add(features.Features.ToFeaturesZoomAndLayer(toFeatureZoomAndLayer)); }