private void ReadServerOutput(object sender, DataReceivedEventArgs e) { if (string.IsNullOrWhiteSpace(e.Data) || e.Data.Length < 12 || !e.Data.Contains(":")) { return; } string data = e.Data; string info = e.Data.Substring(11); string message = info.Remove(0, info.IndexOf(":") + 1); if (message.Contains("Starting minecraft server")) { TriggerEvent <ServerEventArgs>(ServerStart, new ServerEventArgs()); } if (data.Contains("[Server Shutdown Thread/INFO]: Stopping server")) { TriggerEvent <ServerEventArgs>(ServerStop, new ServerEventArgs()); } if (message.Contains("joined the game")) { string name = message.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries) [0]; PlayerJoinedEventArgs eventArgs = new PlayerJoinedEventArgs(name); TriggerEvent <PlayerJoinedEventArgs>(PlayerJoin, eventArgs); } if (message.Contains("left the game")) { string name = message.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries) [0]; PlayerLeftEventArgs eventArgs = new PlayerLeftEventArgs(name); TriggerEvent <PlayerLeftEventArgs>(PlayerLeft, eventArgs); } if (message.Contains("<") && message.Contains(">")) { string[] split = message.Split(new char[] { '<', '>' }, StringSplitOptions.RemoveEmptyEntries); string name = split [1]; string chat = split[2].Trim(); PlayerChatEventArgs eventArgs = new PlayerChatEventArgs(name, chat); TriggerEvent <PlayerChatEventArgs>(PlayerChatReceived, eventArgs); } if (!message.Contains("<") && message.Contains("Teleported")) { string[] split = message.Split(new char[] { ' ', ',' }, StringSplitOptions.RemoveEmptyEntries); string name = split [1]; string position = split [split.Length - 3] + " " + split [split.Length - 2] + " " + split [split.Length - 1]; PlayerPositionEventArgs eventArgs = new PlayerPositionEventArgs(name, position); TriggerEvent <PlayerPositionEventArgs>(PlayerPositionReceived, eventArgs); } }
private void PlayerJoin(object sender, PlayerJoinedEventArgs e) { TriggerEvent("PlayerJoin", e.Player); }