/// <summary> /// Toucheses the began. /// </summary> /// <returns><c>true</c>, if began was touchesed, <c>false</c> otherwise.</returns> /// <param name="points">Points.</param> public override bool TouchesBegan(System.Collections.Generic.IEnumerable <NGraphics.Point> points) { base.TouchesBegan(points); var point = points.FirstOrDefault(); _rippler.RippleAsync(point.X, point.Y, true); _labelText.TextColor = Color.Accent; return(true); }
/// <summary> /// Toucheses the began. /// </summary> /// <returns><c>true</c>, if began was touchesed, <c>false</c> otherwise.</returns> /// <param name="points">Points.</param> public override bool TouchesBegan(System.Collections.Generic.IEnumerable <NGraphics.Point> points) { base.TouchesBegan(points); var point = points.FirstOrDefault(); #pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed _rippler.RippleAsync(point.X, point.Y, true); #pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed _labelText.TextColor = Color.Accent; return(true); }