/// <summary> /// Gets and stores components for further use /// </summary> protected override void Initialization() { base.Initialization(); InButtonActivatedZone = false; ButtonActivatedZone = null; }
/// <summary> /// On Death we lose any connection we may have had to a button activated zone /// </summary> protected override void OnDeath() { base.OnDeath(); InButtonActivatedZone = false; ButtonActivatedZone = null; }