public MenuState(GamePlayState parent) { ContentManager.GetSound("select").Play(); menuScreen = new Sprite("menu2", new Vector2(640 / 2, 480 / 2)); arrow = new Sprite("arrow", new Vector2(168, 228)); gameplayState = parent; }
public MenuState(GamePlayState parent) { ContentManager.GetSound("select").Play(); menuScreen = new Sprite("menu2", new Vector2(640 / 2, 480 / 2)); arrow = new Sprite("arrow", new Vector2(168, 228)); gameplayState = parent; }