public void Test_HasMinesLeftShouldReturnTrueWhenMinesCountGreaterThanZero() { var field = new GameField(10); field.MinesCount = 2; var result = field.HasMinesLeft(); Assert.AreEqual(true, result); }
public void Test_HasMinesLeftShouldReturnFalseWhenMinesCountLessThanZero() { var field = new GameField(10); field.MinesCount = -2; var result = field.HasMinesLeft(); Assert.AreEqual(false, result); }