/// <summary> /// Constructor. /// </summary> /// <param name="targetState">MachineState</param> /// <param name="state">MachineState</param> /// <param name="context">AnalysisContext</param> internal StateTransition(MachineState targetState, MachineState state, AnalysisContext context) { this.AnalysisContext = context; this.State = state; this.TargetState = targetState; }
/// <summary> /// Constructor. /// </summary> /// <param name="methodDecl">MethodDeclarationSyntax</param> /// <param name="state">MachineState</param> /// <param name="context">AnalysisContext</param> internal MachineAction(MethodDeclarationSyntax methodDecl, MachineState state, AnalysisContext context) { this.AnalysisContext = context; this.State = state; this.Name = this.AnalysisContext.GetFullMethodName(methodDecl); this.MethodDeclaration = methodDecl; }
/// <summary> /// Constructor. /// </summary> /// <param name="method">BaseMethodDeclarationSyntax</param> /// <param name="machine">StateMachine</param> /// <param name="state">MachineState</param> /// <param name="payload">ISymbol</param> internal TraceInfo(BaseMethodDeclarationSyntax method, StateMachine machine, MachineState state, ISymbol payload) { this.ErrorTrace = new List<ErrorTraceStep>(); this.CallTrace = new List<CallTraceStep>(); if (method == null) { this.Method = null; } else if (method is MethodDeclarationSyntax) { this.Method = (method as MethodDeclarationSyntax).Identifier.ValueText; } else if (method is ConstructorDeclarationSyntax) { this.Method = (method as ConstructorDeclarationSyntax).Identifier.ValueText; } if (machine == null) { this.Machine = null; } else { this.Machine = machine.Name; } if (state == null) { this.State = null; } else { this.State = state.Name; } if (payload == null) { this.Payload = null; } else { this.Payload = payload.Name; } }
/// <summary> /// Constructor. /// </summary> /// <param name="methodDecl">MethodDeclarationSyntax</param> /// <param name="state">MachineState</param> /// <param name="context">AnalysisContext</param> internal OnExitMachineAction(MethodDeclarationSyntax methodDecl, MachineState state, AnalysisContext context) : base(methodDecl, state, context) { }
/// <summary> /// Initializes a new instance of the <see cref="OnEventPushMachineAction"/> class. /// </summary> internal OnEventPushMachineAction(MethodDeclarationSyntax methodDecl, MachineState state) : base(methodDecl, state) { }
/// <summary> /// Initializes a new instance of the <see cref="MachineAction"/> class. /// </summary> internal MachineAction(MethodDeclarationSyntax methodDecl, MachineState state) { this.State = state; this.Name = AnalysisContext.GetFullMethodName(methodDecl); this.MethodDeclaration = methodDecl; }
/// <summary> /// Constructor. /// </summary> /// <param name="methodDecl">MethodDeclarationSyntax</param> /// <param name="state">MachineState</param> /// <param name="context">AnalysisContext</param> internal OnEntryMachineAction(MethodDeclarationSyntax methodDecl, MachineState state, AnalysisContext context) : base(methodDecl, state, context) { }
/// <summary> /// Initializes a new instance of the <see cref="StateTransition"/> class. /// </summary> internal StateTransition(MachineState targetState, MachineState state, AnalysisContext context) { this.AnalysisContext = context; this.State = state; this.TargetState = targetState; }