public Type m_AttachType; //关联的类型 #region 构造函数 protected ActionTreeNode() : base() { m_BehaviorActionAttribute = null; }
public ActionTreeNode(string _name, TreeNodeBase parent, List <TreeNodeBase> childs, BehaviorActionAttribute attribute, Type type = null) : base(_name, parent, childs) { m_AttachType = type; m_BehaviorActionAttribute = attribute; }
public TreeViewNodeInfor_ActionNode(string arrangenment, Type type, BehaviorActionAttribute attribute) : base(arrangenment) { m_ActionScriptType = type; m_Attribute = attribute; }