void ProcessPair() { pair = PhysicsManager.GetCollisionPair(id1, id2); if (pair.IsNotNull()) { if (pair.PartitionVersion != Partition._Version) { pair.PartitionVersion = Partition._Version; pair.CheckAndDistributeCollision(); } } }
public void Distribute() { int nodePeakCount = PeakCount; for (int j = 0; j < nodePeakCount; j++) { id1 = ContainedObjects [j]; for (int k = j + 1; k < nodePeakCount; k++) { id2 = ContainedObjects [k]; pair = PhysicsManager.GetCollisionPair(id1, id2); if (System.Object.ReferenceEquals(null, pair) == false && (pair.PartitionVersion != Partition._Version)) { pair.CheckAndDistributeCollision(); pair.PartitionVersion = Partition._Version; } } } }