public async Task GuildJoinLeave(SocketGuild Guild) { await ControlHandler.ResetTabsAsync(); await Global.SettingsHandler.RefreshGuildChangesAsync(); await ControlHandler.AddTabsAsync(); }
public async Task GuildModifed(SocketGuild OldGuild, SocketGuild NewGuild) { await ControlHandler.ResetTabsAsync(); await Global.SettingsHandler.RefreshGuildChangesAsync(); await ControlHandler.AddTabsAsync(); }
public async Task ChannelModified(SocketChannel OldChannel, SocketChannel NewChannel) { await ControlHandler.ResetTabsAsync(); await Global.SettingsHandler.RefreshGuildChangesAsync(); await ControlHandler.AddTabsAsync(); }
public async Task ChannelUpdate(SocketChannel UpdatedChannel) { if (!(UpdatedChannel is SocketDMChannel)) { await ControlHandler.ResetTabsAsync(); await Global.SettingsHandler.RefreshGuildChangesAsync(); await ControlHandler.AddTabsAsync(); } }