public void TestFixtureSetUp() { TestUtil.CleanUpData(); using (KoalaBlogDbContext dbContext = new KoalaBlogDbContext()) { PersonHandler perHandler = new PersonHandler(dbContext); testPerson = new Person(); testPerson.RealName = "testRealName"; testPerson.NickName = "testPerson"; testPerson.RealNameAccessLevel = PersonInfoAccessInfo.MyselfOnly; testPerson.SexualTrendAccessLevel = PersonInfoAccessInfo.MyselfOnly; testPerson.MaritalStatusAccessLevel = PersonInfoAccessInfo.MyselfOnly; testPerson.QQAccessLevel = PersonInfoAccessInfo.MyselfOnly; testPerson.DOBAccessLevel = PersonInfoAccessInfo.MyselfOnly; testPerson.BloodTypeAccessLevel = PersonInfoAccessInfo.MyselfOnly; testPerson.HomePageAccessLevel = PersonInfoAccessInfo.MyselfOnly; perHandler.Add(testPerson); perHandler.SaveChanges(); commentPerson = new Person(); commentPerson.RealName = "testCommentRealName"; commentPerson.NickName = "testCommentPerson"; commentPerson.RealNameAccessLevel = PersonInfoAccessInfo.All; commentPerson.SexualTrendAccessLevel = PersonInfoAccessInfo.All; commentPerson.MaritalStatusAccessLevel = PersonInfoAccessInfo.All; commentPerson.QQAccessLevel = PersonInfoAccessInfo.All; commentPerson.DOBAccessLevel = PersonInfoAccessInfo.All; commentPerson.BloodTypeAccessLevel = PersonInfoAccessInfo.All; commentPerson.HomePageAccessLevel = PersonInfoAccessInfo.All; perHandler.Add(commentPerson); perHandler.SaveChanges(); } }
private Person CreatePerson(string realName, string nickName) { using (KoalaBlogDbContext dbContext = new KoalaBlogDbContext()) { PersonHandler perHandler = new PersonHandler(dbContext); Person p = new Person(); p = new Person(); p.RealName = realName; p.NickName = nickName; p.RealNameAccessLevel = PersonInfoAccessInfo.MyselfOnly; p.SexualTrendAccessLevel = PersonInfoAccessInfo.MyselfOnly; p.MaritalStatusAccessLevel = PersonInfoAccessInfo.MyselfOnly; p.QQAccessLevel = PersonInfoAccessInfo.MyselfOnly; p.DOBAccessLevel = PersonInfoAccessInfo.MyselfOnly; p.BloodTypeAccessLevel = PersonInfoAccessInfo.MyselfOnly; p.HomePageAccessLevel = PersonInfoAccessInfo.MyselfOnly; perHandler.Add(p); perHandler.SaveChanges(); return p; } }