public void IncorrectPartialQueueNameDoNotMatch() { var sqsQueueByName = new SqsQueueByName(RegionEndpoint.EUWest1, "some-queue", _client, RetryCount); Assert.IsFalse(sqsQueueByName.Exists()); }
public void CorrectQueueNameShouldMatch() { var sqsQueueByName = new SqsQueueByName(RegionEndpoint.EUWest1, "some-queue-name", _client, RetryCount); Assert.IsTrue(sqsQueueByName.Exists()); }
// Use this to manually test the performance / throttling of getting messages out of the queue. public void HandlingManyMessages(int throttleMessageCount) { var locker = new object(); var awsQueueClient = CreateMeABus.DefaultClientFactory().GetSqsClient(RegionEndpoint.EUWest1); var q = new SqsQueueByName(RegionEndpoint.EUWest1, "throttle_test", awsQueueClient, 1); if (!q.Exists()) { q.Create(new SqsBasicConfiguration()); Thread.Sleep(TimeSpan.FromMinutes(1)); // wait 60 secs for queue creation to be guaranteed completed by aws. :( } Assert.True(q.Exists()); Console.WriteLine("{0} - Adding {1} messages to the queue.", DateTime.Now, throttleMessageCount); var entriesAdded = 0; // Add some messages do { var entries = new List<SendMessageBatchRequestEntry>(); for (var j = 0; j < 10; j++) { var batchEntry = new SendMessageBatchRequestEntry { MessageBody = "{\"Subject\":\"GenericMessage\", \"Message\": \"" + entriesAdded.ToString() + "\"}", Id = Guid.NewGuid().ToString() }; entries.Add(batchEntry); entriesAdded++; } awsQueueClient.SendMessageBatch(new SendMessageBatchRequest { QueueUrl = q.Url, Entries = entries }); } while (entriesAdded < throttleMessageCount); Console.WriteLine("{0} - Done adding messages.", DateTime.Now); var handleCount = 0; var serialisations = Substitute.For<IMessageSerialisationRegister>(); var monitor = Substitute.For<IMessageMonitor>(); var handler = Substitute.For<IHandler<GenericMessage>>(); handler.Handle(null).ReturnsForAnyArgs(true).AndDoes(x => {lock (locker) { handleCount++; } }); serialisations.DeserializeMessage(string.Empty).ReturnsForAnyArgs(new GenericMessage()); var listener = new SqsNotificationListener(q, serialisations, monitor); listener.AddMessageHandler(() => handler); var stopwatch = new Stopwatch(); stopwatch.Start(); listener.Listen(); var waitCount = 0; do { Thread.Sleep(TimeSpan.FromSeconds(5)); Console.WriteLine("{0} - Handled {1} messages. Waiting for completion.", DateTime.Now, handleCount); waitCount++; } while (handleCount < throttleMessageCount && waitCount < 100); listener.StopListening(); stopwatch.Stop(); Console.WriteLine("{0} - Handled {1} messages.", DateTime.Now, handleCount); Console.WriteLine("{0} - Took {1} ms", DateTime.Now, stopwatch.ElapsedMilliseconds); Console.WriteLine("{0} - Throughput {1} msg/sec", DateTime.Now, (float)handleCount / stopwatch.ElapsedMilliseconds * 1000); Assert.AreEqual(throttleMessageCount, handleCount); }