private void Accept_Click(object sender, RoutedEventArgs e) { ActiveRules.Clear(); var items = ActiveRulesGrid.Items; foreach (var item in items) { var Rule = item as Rule; ActiveRules.Add(Rule); } Items4.Items.Clear(); Items8.Items.Clear(); Items24.Items.Clear(); foreach (Rule Rule in ActiveRules) { TreeViewItem x = AddRuleWindow.GetTreeView(Rule.Name); if (Rule.Neighbourhood == 4) { Items4.Items.Add(x); } else if (Rule.Neighbourhood == 8) { Items8.Items.Add(x); } else if (Rule.Neighbourhood == 24) { Items24.Items.Add(x); } } this.Close(); }
private void Modify_Click(object sender, RoutedEventArgs e) { if (Socket.Count == 1) { Rule rule = Socket[0]; string oName = rule.Name; // Rule result = AllRules.Find(x => x.Name == rule.Name); AddRuleWindow AddWindow = new AddRuleWindow(rule, AllRules, Items4, Items8, Items24); AddWindow.ShowDialog(); // rule = ActiveRulesGrid.SelectedItem as Rule; int i = ActiveRulesGrid.Items.IndexOf(rule); ActiveRulesGrid.Items.Refresh(); AllRulesGrid.Items.Refresh(); } else if (Socket.Count > 1) { MessageBox.Show("Please Edit one rule at a time"); } else if (Socket.Count == 0) { MessageBox.Show("Please Select a single rule to edit"); } }