internal PlayGamesLocalUser(PlayGamesPlatform plaf) : base("localUser", string.Empty, string.Empty) { mPlatform = plaf; emailAddress = null; mStats = null; }
internal GooglePlayGames.BasicApi.PlayerStats AsPlayerStats() { GooglePlayGames.BasicApi.PlayerStats stats = new GooglePlayGames.BasicApi.PlayerStats(); stats.Valid = this.Valid(); if (this.Valid()) { stats.AvgSessonLength = this.AverageSessionLength(); stats.ChurnProbability = this.ChurnProbability(); stats.DaysSinceLastPlayed = this.DaysSinceLastPlayed(); stats.NumberOfPurchases = this.NumberOfPurchases(); stats.NumberOfSessions = this.NumberOfSessions(); stats.SessPercentile = this.SessionPercentile(); stats.SpendPercentile = this.SpendPercentile(); stats.SpendProbability = -1f; } return(stats); }
public void GetPlayerStats(IntPtr apiClient, Action <CommonStatusCodes, GooglePlayGames.BasicApi.PlayerStats> callback) { GoogleApiClient client = new GoogleApiClient(apiClient); StatsResultCallback resCallback; try { resCallback = new StatsResultCallback((result, stats) => { #if BUILD_TYPE_DEBUG Debug.Log("Result for getStats: " + result); #endif GooglePlayGames.BasicApi.PlayerStats s = null; if (stats != null) { s = new GooglePlayGames.BasicApi.PlayerStats(); s.AvgSessonLength = stats.getAverageSessionLength(); s.DaysSinceLastPlayed = stats.getDaysSinceLastPlayed(); s.NumberOfPurchases = stats.getNumberOfPurchases(); s.NumberOfSessions = stats.getNumberOfSessions(); s.SessPercentile = stats.getSessionPercentile(); s.SpendPercentile = stats.getSpendPercentile(); s.ChurnProbability = stats.getChurnProbability(); s.SpendProbability = stats.getSpendProbability(); s.HighSpenderProbability = stats.getHighSpenderProbability(); s.TotalSpendNext28Days = stats.getTotalSpendNext28Days(); } callback((CommonStatusCodes)result, s); }); } catch (Exception e) { Debug.LogException(e); callback(CommonStatusCodes.DeveloperError, null); return; } PendingResult <Stats_LoadPlayerStatsResultObject> pr = Games.Stats.loadPlayerStats(client, true); pr.setResultCallback(resCallback); }
public void GetPlayerStats(IntPtr apiClient, Action <CommonStatusCodes, GooglePlayGames.BasicApi.PlayerStats> callback) { GoogleApiClient arg_GoogleApiClient_ = new GoogleApiClient(apiClient); StatsResultCallback resultCallback; try { resultCallback = new StatsResultCallback(delegate(int result, Com.Google.Android.Gms.Games.Stats.PlayerStats stats) { Debug.Log((object)("Result for getStats: " + result)); GooglePlayGames.BasicApi.PlayerStats arg = null; if (stats != null) { arg = new GooglePlayGames.BasicApi.PlayerStats { AvgSessonLength = stats.getAverageSessionLength(), DaysSinceLastPlayed = stats.getDaysSinceLastPlayed(), NumberOfPurchases = stats.getNumberOfPurchases(), NumberOfSessions = stats.getNumberOfSessions(), SessPercentile = stats.getSessionPercentile(), SpendPercentile = stats.getSpendPercentile(), ChurnProbability = stats.getChurnProbability(), SpendProbability = stats.getSpendProbability(), HighSpenderProbability = stats.getHighSpenderProbability(), TotalSpendNext28Days = stats.getTotalSpendNext28Days() }; } callback((CommonStatusCodes)result, arg); }); } catch (Exception ex) { Debug.LogException(ex); callback(CommonStatusCodes.DeveloperError, null); return; IL_0049 :; } PendingResult <Stats_LoadPlayerStatsResultObject> pendingResult = Games.Stats.loadPlayerStats(arg_GoogleApiClient_, true); pendingResult.setResultCallback(resultCallback); }
internal PlayerStats AsPlayerStats() { PlayerStats playerStats = new PlayerStats(); playerStats.Valid = Valid(); if (Valid ()) { playerStats.AvgSessonLength = AverageSessionLength(); playerStats.ChurnProbability = ChurnProbability(); playerStats.DaysSinceLastPlayed = DaysSinceLastPlayed(); playerStats.NumberOfPurchases = NumberOfPurchases(); playerStats.NumberOfSessions = NumberOfSessions(); playerStats.SessPercentile = SessionPercentile(); playerStats.SpendPercentile = SpendPercentile(); } return playerStats; }
/// <summary> /// Gets the player's stats. /// </summary> /// <param name="callback">Callback when they are available.</param> public void GetStats(Action<CommonStatusCodes, PlayerStats> callback) { if (mStats == null) { mPlatform.GetPlayerStats((rc, stats) => { mStats = stats; callback(rc, stats); }); } else { // 0 = success callback(CommonStatusCodes.Success, mStats); } }