public void OnGameFinished() { if (gameDataManager.Winner() == localPlayer) { SetMessage($"You WON!"); } else if (gameDataManager.Winner() == remotePlayer) { SetMessage($"You LOST!"); } }
public void OnGameFinished() { if (gameDataManager.Winner() == localPlayer) { SetMessage($"You WON!"); } else { SetMessage($"You LOST!"); } if (gameDataManager.Winner() == null) { SetMessage($"Probably a tie!(check debugs)"); } }