public SkyBox(string name, BitmapSurface front, BitmapSurface back, BitmapSurface left, BitmapSurface right, BitmapSurface up, BitmapSurface down, float azimuth) { _cubeMap = Graphics.RendererManager.CurrentRenderer.CreateCubeMap(name, front, back, left, right, up, down); _azimuth = azimuth; }
public abstract void SetParameter(string name, CubeMapResource parameter, int index);