private XmlDocument GetIndexFile(string url, bool useCache) { XmlDocument result; try { if (useCache && Downloader.mIndexCached != null) { result = Downloader.mIndexCached; } else { try { WebClientWithTimeout webClient = new WebClientWithTimeout(); webClient.DownloadDataCompleted += new DownloadDataCompletedEventHandler(this.Downloader_DownloadFileCompleted); string tempFileName = Path.GetTempFileName(); webClient.DownloadFileAsync(new Uri(url), tempFileName); while (webClient.IsBusy) { if (Downloader.mStopFlag) { webClient.CancelAsync(); result = null; return(result); } Thread.Sleep(100); } XmlDocument xmlDocument = new XmlDocument(); xmlDocument.Load(tempFileName); Downloader.mIndexCached = xmlDocument; result = xmlDocument; } catch { result = null; } } } catch (Exception ex) { MessageBox.Show("GetIndexFile Exception: " + ex.ToString()); result = null; } return(result); }
internal static void Main() { Process.GetCurrentProcess().PriorityClass = ProcessPriorityClass.Idle; Console.WriteLine("Application path: " + Path.GetDirectoryName(Application.ExecutablePath)); /*GPU getinfo = null; * * switch(GPUHelper.getManufacturer()) { * case GPUHelper.GPUManufacturer.NVIDIA: * getinfo = new NVIDIA(); * break; * case GPUHelper.GPUManufacturer.AMD: * getinfo = new AMD(); * break; * case GPUHelper.GPUManufacturer.INTEL: * getinfo = new INTEL(); * break; * default: * getinfo = null; * break; * } * * MeTonaTOR.MessageBox.Show(getinfo.DriverVersion());*/ if (!Self.hasWriteAccessToFolder(Path.GetDirectoryName(Application.ExecutablePath))) { MessageBox.Show("This application requires admin priviledge. Restarting..."); Self.runAsAdmin(); } IniFile _settingFile = new IniFile("Settings.ini"); if (!string.IsNullOrEmpty(_settingFile.Read("DisableVerifyHash"))) { _settingFile.Write("DisableVerifyHash", "1"); } if (!string.IsNullOrEmpty(_settingFile.Read("InstallationDirectory"))) { Console.WriteLine("Game path: " + _settingFile.Read("InstallationDirectory")); if (!Self.hasWriteAccessToFolder(_settingFile.Read("InstallationDirectory"))) { MessageBox.Show("This application requires admin priviledge. Restarting..."); Self.runAsAdmin(); } } File.Delete("log.txt"); Log.StartLogging(); //StaticConfiguration.DisableErrorTraces = false; Log.Debug("Setting up current directory: " + Path.GetDirectoryName(Application.ExecutablePath)); Directory.SetCurrentDirectory(Path.GetDirectoryName(Application.ExecutablePath)); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(true); Log.Debug("Checking current directory"); if (Self.isTempFolder(Directory.GetCurrentDirectory())) { MessageBox.Show(null, "Please, extract me and my DLL files before executing...", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Stop); Environment.Exit(0); } if (!File.Exists("GameLauncherUpdater.exe")) { Log.Debug("Starting GameLauncherUpdater downloader"); try { using (WebClientWithTimeout wc = new WebClientWithTimeout()) { wc.DownloadFileCompleted += (object sender, AsyncCompletedEventArgs e) => { if (new FileInfo("GameLauncherUpdater.exe").Length == 0) { File.Delete("GameLauncherUpdater.exe"); } }; wc.DownloadFileAsync(new Uri(Self.mainserver + "/files/GameLauncherUpdater.exe"), "GameLauncherUpdater.exe"); } } catch (Exception ex) { Log.Debug("Failed to download updater. " + ex.Message); } } if (!File.Exists("servers.json")) { try { File.WriteAllText("servers.json", "[]"); } catch { /* ignored */ } } ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls12; if (Debugger.IsAttached) { Log.Debug("Checking Proxy"); ServerProxy.Instance.Start(); Log.Debug("Starting MainScreen"); Application.Run(new MainScreen()); } else { if (NFSW.isNFSWRunning()) { MessageBox.Show(null, "An instance of Need for Speed: World is already running", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); Process.GetProcessById(Process.GetCurrentProcess().Id).Kill(); } var mutex = new Mutex(false, "GameLauncherNFSW-MeTonaTOR"); try { if (mutex.WaitOne(0, false)) { string[] files = { "DiscordRPC.dll - 1.0.0.0", "Flurl.dll - 2.8.2", "Flurl.Http.dll - 2.4.2", "INIFileParser.dll - 2.5.2", "LZMA.dll - 9.10 beta", "Microsoft.WindowsAPICodePack.dll - 1.1.0.0", "Microsoft.WindowsAPICodePack.Shell.dll - 1.1.0.0", "Microsoft.WindowsAPICodePack.ShellExtensions.dll - 1.1.0.0", "Nancy.dll - 2.0.0", "Nancy.Hosting.Self.dll - 2.0.0", "Newtonsoft.Json.dll - 12.0.3", "SharpRaven.dll - 2.4.0", "System.Runtime.InteropServices.RuntimeInformation.dll - 4.6.24705.01. Commit Hash: 4d1af962ca0fede10beb01d197367c2f90e92c97" }; var missingfiles = new List <string>(); if (!DetectLinux.LinuxDetected()) //MONO Hates that... { foreach (var file in files) { var splitFileVersion = file.Split(new string[] { " - " }, StringSplitOptions.None); if (!File.Exists(Directory.GetCurrentDirectory() + "\\" + splitFileVersion[0])) { missingfiles.Add(splitFileVersion[0] + " - Not Found"); } else { try { var versionInfo = FileVersionInfo.GetVersionInfo(splitFileVersion[0]); string[] versionsplit = versionInfo.ProductVersion.Split('+'); string version = versionsplit[0]; if (version == "") { missingfiles.Add(splitFileVersion[0] + " - Invalid File"); } else { if (Self.CheckArchitectureFile(splitFileVersion[0]) == false) { missingfiles.Add(splitFileVersion[0] + " - Wrong Architecture"); } else { if (version != splitFileVersion[1]) { missingfiles.Add(splitFileVersion[0] + " - Invalid Version (" + splitFileVersion[1] + " != " + version + ")"); } } } } catch { missingfiles.Add(splitFileVersion[0] + " - Invalid File"); } } } } if (missingfiles.Count != 0) { var message = "Cannot launch GameLauncher. The following files are invalid:\n\n"; foreach (var file in missingfiles) { message += "• " + file + "\n"; } MessageBox.Show(null, message, "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); } else { Log.Debug("Checking Proxy"); ServerProxy.Instance.Start(); Application.ThreadException += new ThreadExceptionEventHandler(ThreadExceptionEventHandler); AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(UnhandledExceptionEventHandler); Log.Debug("Starting MainScreen"); Application.Run(new MainScreen()); } } else { MessageBox.Show(null, "An instance of Launcher is already running.", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); } } finally { mutex.Close(); mutex = null; } } }
internal static void Main() { File.Delete("log.txt"); Log.StartLogging(); Log.Debug("Setting up current directory: " + Path.GetDirectoryName(Application.ExecutablePath)); Directory.SetCurrentDirectory(Path.GetDirectoryName(Application.ExecutablePath)); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(true); Form SplashScreen2 = null; Log.Debug("Checking current directory"); if (Self.isTempFolder(Directory.GetCurrentDirectory())) { MessageBox.Show(null, "Please, extract me and my DLL files before executing...", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Stop); Environment.Exit(0); } if (!File.Exists("GameLauncherUpdater.exe")) { Log.Debug("Starting GameLauncherUpdater downloader"); try { using (WebClientWithTimeout wc = new WebClientWithTimeout()) { wc.DownloadFileCompleted += (object sender, AsyncCompletedEventArgs e) => { if (new FileInfo("GameLauncherUpdater.exe").Length == 0) { File.Delete("GameLauncherUpdater.exe"); } }; wc.DownloadFileAsync(new Uri(Self.mainserver + "/files/GameLauncherUpdater.exe"), "GameLauncherUpdater.exe"); } } catch (Exception ex) { Log.Debug("Failed to download updater. " + ex.Message); } } if (!File.Exists("servers.json")) { try { File.WriteAllText("servers.json", "[]"); } catch { /* ignored */ } } ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls12; if (Debugger.IsAttached) { Log.Debug("Checking Proxy"); ServerProxy.Instance.Start(); Log.Debug("Starting MainScreen"); Application.Run(new MainScreen(SplashScreen2)); } else { if (NFSW.isNFSWRunning()) { MessageBox.Show(null, "An instance of Need for Speed: World is already running", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); Process.GetProcessById(Process.GetCurrentProcess().Id).Kill(); } var mutex = new Mutex(false, "GameLauncherNFSW-MeTonaTOR"); try { if (mutex.WaitOne(0, false)) { string[] files = { "SharpRaven.dll - 2.4.0", "Flurl.dll - 2.8.0", "Flurl.Http.dll - 2.3.2", "INIFileParser.dll - 2.5.2", "Microsoft.WindowsAPICodePack.dll - 1.1.0.0", "Microsoft.WindowsAPICodePack.Shell.dll - 1.1.0.0", "Nancy.dll - 1.4.4", "Nancy.Hosting.Self.dll - 1.4.1", "Newtonsoft.Json.dll - 11.0.2", }; var missingfiles = new List <string>(); if (!DetectLinux.LinuxDetected()) //MONO Hates that... { foreach (var file in files) { var splitFileVersion = file.Split(new string[] { " - " }, StringSplitOptions.None); if (!File.Exists(Directory.GetCurrentDirectory() + "\\" + splitFileVersion[0])) { missingfiles.Add(splitFileVersion[0] + " - Not Found"); } else { try { var versionInfo = FileVersionInfo.GetVersionInfo(splitFileVersion[0]); string[] versionsplit = versionInfo.ProductVersion.Split('+'); string version = versionsplit[0]; if (version == "") { missingfiles.Add(splitFileVersion[0] + " - Invalid File"); } else { if (Self.CheckArchitectureFile(splitFileVersion[0]) == false) { missingfiles.Add(splitFileVersion[0] + " - Wrong Architecture"); } else { if (version != splitFileVersion[1]) { missingfiles.Add(splitFileVersion[0] + " - Invalid Version (" + splitFileVersion[1] + " != " + version + ")"); } } } } catch { missingfiles.Add(splitFileVersion[0] + " - Invalid File"); } } } } if (missingfiles.Count != 0) { var message = "Cannot launch GameLauncher. The following files are invalid:\n\n"; foreach (var file in missingfiles) { message += "• " + file + "\n"; } MessageBox.Show(null, message, "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); } else { Log.Debug("Checking Proxy"); ServerProxy.Instance.Start(); Application.ThreadException += new ThreadExceptionEventHandler(ThreadExceptionEventHandler); AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(UnhandledExceptionEventHandler); Log.Debug("Starting MainScreen"); Application.Run(new MainScreen(SplashScreen2)); } } else { MessageBox.Show(null, "An instance of the application is already running.", "GameLauncher", MessageBoxButtons.OK, MessageBoxIcon.Error); } } finally { mutex.Close(); mutex = null; } } }